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133 lines
3.9 KiB
133 lines
3.9 KiB
import {max, range, tickStep} from "d3-array"; |
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import {slice} from "./array"; |
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import {blurX, blurY} from "./blur"; |
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import constant from "./constant"; |
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import contours from "./contours"; |
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function defaultX(d) { |
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return d[0]; |
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} |
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function defaultY(d) { |
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return d[1]; |
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} |
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function defaultWeight() { |
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return 1; |
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} |
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export default function() { |
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var x = defaultX, |
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y = defaultY, |
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weight = defaultWeight, |
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dx = 960, |
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dy = 500, |
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r = 20, // blur radius |
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k = 2, // log2(grid cell size) |
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o = r * 3, // grid offset, to pad for blur |
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n = (dx + o * 2) >> k, // grid width |
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m = (dy + o * 2) >> k, // grid height |
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threshold = constant(20); |
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function density(data) { |
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var values0 = new Float32Array(n * m), |
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values1 = new Float32Array(n * m); |
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data.forEach(function(d, i, data) { |
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var xi = (+x(d, i, data) + o) >> k, |
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yi = (+y(d, i, data) + o) >> k, |
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wi = +weight(d, i, data); |
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if (xi >= 0 && xi < n && yi >= 0 && yi < m) { |
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values0[xi + yi * n] += wi; |
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} |
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}); |
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// TODO Optimize. |
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blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); |
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blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); |
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blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); |
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blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); |
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blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); |
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blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); |
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var tz = threshold(values0); |
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// Convert number of thresholds into uniform thresholds. |
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if (!Array.isArray(tz)) { |
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var stop = max(values0); |
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tz = tickStep(0, stop, tz); |
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tz = range(0, Math.floor(stop / tz) * tz, tz); |
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tz.shift(); |
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} |
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return contours() |
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.thresholds(tz) |
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.size([n, m]) |
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(values0) |
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.map(transform); |
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} |
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function transform(geometry) { |
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geometry.value *= Math.pow(2, -2 * k); // Density in points per square pixel. |
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geometry.coordinates.forEach(transformPolygon); |
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return geometry; |
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} |
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function transformPolygon(coordinates) { |
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coordinates.forEach(transformRing); |
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} |
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function transformRing(coordinates) { |
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coordinates.forEach(transformPoint); |
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} |
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// TODO Optimize. |
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function transformPoint(coordinates) { |
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coordinates[0] = coordinates[0] * Math.pow(2, k) - o; |
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coordinates[1] = coordinates[1] * Math.pow(2, k) - o; |
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} |
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function resize() { |
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o = r * 3; |
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n = (dx + o * 2) >> k; |
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m = (dy + o * 2) >> k; |
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return density; |
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} |
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density.x = function(_) { |
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return arguments.length ? (x = typeof _ === "function" ? _ : constant(+_), density) : x; |
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}; |
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density.y = function(_) { |
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return arguments.length ? (y = typeof _ === "function" ? _ : constant(+_), density) : y; |
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}; |
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density.weight = function(_) { |
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return arguments.length ? (weight = typeof _ === "function" ? _ : constant(+_), density) : weight; |
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}; |
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density.size = function(_) { |
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if (!arguments.length) return [dx, dy]; |
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var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]); |
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if (!(_0 >= 0) && !(_0 >= 0)) throw new Error("invalid size"); |
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return dx = _0, dy = _1, resize(); |
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}; |
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density.cellSize = function(_) { |
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if (!arguments.length) return 1 << k; |
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if (!((_ = +_) >= 1)) throw new Error("invalid cell size"); |
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return k = Math.floor(Math.log(_) / Math.LN2), resize(); |
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}; |
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density.thresholds = function(_) { |
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return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), density) : threshold; |
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}; |
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density.bandwidth = function(_) { |
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if (!arguments.length) return Math.sqrt(r * (r + 1)); |
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if (!((_ = +_) >= 0)) throw new Error("invalid bandwidth"); |
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return r = Math.round((Math.sqrt(4 * _ * _ + 1) - 1) / 2), resize(); |
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}; |
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return density; |
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}
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